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Senior Spatial Computing Engineer (2026 Vision)

Aether Dynamics
San Francisco
Estimated Salary
USD 180.000 – USD 250.000
Live Update
14 Mei 2026
Deadline
14 Mei 2027

Job Description

Are you ready to architect the digital landscape of tomorrow? Aether Dynamics is seeking a visionary Senior Spatial Computing Engineer to lead the development of our next-generation immersive experiences. As we prepare for the 2026 technological shift, you will be at the forefront of defining how users interact with the digital and physical worlds.

We are looking for a passionate engineer who thrives on pushing the boundaries of WebXR, Unity, and Unreal Engine. If you have a deep understanding of spatial audio, photogrammetry, and haptic feedback, we want to hear from you. Join us in building the Metaverse infrastructure of the future.

Responsibilities

  • Architect Immersive Worlds: Design and build high-fidelity 3D environments and interactive experiences using Unity 3D and Unreal Engine 5.
  • Spatial Interface Design: Collaborate with UX/UI designers to create intuitive spatial interfaces that leverage hand tracking and eye-tracking technologies.
  • Performance Optimization: Ensure high frame rates and low latency across a wide range of spatial hardware, including head-mounted displays and AR glasses.
  • WebXR Integration: Develop cross-platform compatible applications that run seamlessly on both desktop and immersive devices.
  • Prototyping: Rapidly prototype experimental concepts for future 2026 product iterations and industry conferences.
  • Code Review & Mentorship: Lead code reviews for junior engineers and establish best practices for 3D asset management and rendering pipelines.
  • Technical Documentation: Create comprehensive technical specifications and API documentation for external partners.

Qualifications

  • Education: Bachelor’s degree in Computer Science, Computer Engineering, or a related field; Master’s degree preferred.
  • Experience: 5+ years of professional experience in 3D development, with at least 2 years specifically in spatial computing or VR/AR development.
  • Tech Stack: Proficiency in C# (Unity) or C++ (Unreal Engine), as well as WebGL and Three.js.
  • Math Skills: Strong understanding of linear algebra, vectors, quaternions, and 3D mathematics.
  • Tools: Experience with version control (Git) and CI/CD pipelines.
  • Portfolio: A robust portfolio demonstrating shipped projects or high-fidelity prototypes in spatial environments.
  • Language: Excellent communication skills in English.

Required Skills

Unity Unreal Engine 5 C# C++ WebGL WebXR 3D Modeling OpenGL Spatial Computing VR/AR Haptic Feedback

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